Senior Houdini Technical Director
Company: Apple Inc.
Location: Culver City
Posted on: November 8, 2024
Job Description:
Apple's Human Interface VFX team designs product experiences,
from early ideation all the way through to the shipping product. To
ensure high-quality results, we work closely with other HI design
teams, software teams, graphics engineers, and product
marketing.DescriptionWe are in search of a Senior Houdini Technical
Director to help us achieve the highest levels of photorealism in
our designs. Using Houdini's procedural toolkit, you will be at the
forefront of crafting complex shaders/materials, dynamic
simulations, and artist-friendly tools for geometric optimization.
The ideal candidate thrives in a dynamic, collaborative setting,
constantly exploring the limits of next-generation technology and
procedural content creation.Minimum Qualifications
- 10+ years of production experience in procedural modeling,
geometry processing & optimization, dynamic simulation, and HDA
generation for feature films, advertising, or AAA games.
- Mastery in manipulating physical dynamics and lighting to
achieve lifelike imagery through Houdini's node-based
workflow.
- Demonstrated ability to build complex, procedural network
graphs that are easy to follow.
- Expertise in developing advanced shading networks in Houdini,
utilizing geometry data and math operations with an eye to
real-time experiences.
- Proficiency in working with renderers such as Mantra, Karma,
Arnold, or V-Ray, and familiarity with Solaris and USD
composition.
- Versatility in adapting content for various platforms, from
high-end renderings to real-time assets, without compromising
quality.
- Exceptional communication skills, capable of leading
collaborative efforts across departments.
- Independent and driven, with a keen ability to adapt to new
tools and workflows.
- Reel required.Preferred QualificationsEducation &
ExperienceBA/BFA in Digital Media, Visual Effects, Animation, or a
related field, or equivalent professional experience.Additional
Requirements
- Proficiency in VEX and Python scripting for automation and tool
development.
- Solid understanding of other DCC tools.
- Experience working with external art teams and outsource
partners.
- Strong leadership and mentoring abilities and interpersonal
skills.
- Ability to find creative solutions for technically challenging
tasks.At Apple, base pay is one part of our total compensation
package and is determined within a range. This provides the
opportunity to progress as you grow and develop within a role. The
base pay range for this role is between $166,600 and $250,600, and
your base pay will depend on your skills, qualifications,
experience, and location.Apple employees also have the opportunity
to become an Apple shareholder through participation in Apple's
discretionary employee stock programs. Apple employees are eligible
for discretionary restricted stock unit awards and can purchase
Apple stock at a discount if voluntarily participating in Apple's
Employee Stock Purchase Plan. You'll also receive benefits
including comprehensive medical and dental coverage, retirement
benefits, a range of discounted products and free services, and
reimbursement for certain educational expenses - including
tuition.Additionally, this role might be eligible for discretionary
bonuses or commission payments as well as relocation. Learn more
about Apple Benefits.Note: Apple benefit, compensation, and
employee stock programs are subject to eligibility requirements and
other terms of the applicable plan or program.Apple is an equal
opportunity employer that is committed to inclusion and diversity.
We take affirmative action to ensure equal opportunity for all
applicants without regard to race, color, religion, sex, sexual
orientation, gender identity, national origin, disability, Veteran
status, or other legally protected characteristics.
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Keywords: Apple Inc., Glendora , Senior Houdini Technical Director, IT / Software / Systems , Culver City, California
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